#PercyJackson
Percy Jackson has saved the world multiple times - battling monsters, Titans, even giants - but these days the modern-day son of Poseidon is hoping for a regular final year at school.
Too bad the Greek gods have other plans, and three new quests for Percy to complete.
First up: the cupbearer of the gods, Ganymede, is missing his golden chalice. Not only is this embarrassing (why do the gods keep losing their magical items?), it's also potentially disastrous. One sip from the cup will turn any mortal into a powerful god. And the old gods do not take kindly to newbies.
Can Percy and his friends Annabeth and Grover find the chalice before it falls into the wrong hands? And even if they do, will they be able to resist its awesome power. . .?
Percy Jackson has saved the world multiple times – battling monsters, Titans, even death himself – so graduating high school should be a piece of cake, right?
Wrong. Percy needs three college recommendation letters from the gods before his final school year comes to an end. And one thing Percy knows, the Greek gods don’t do anything for free.
He earned his first one by retrieving Ganymede’s lost chalice. Now, to secure his second letter, Percy and his friends Annabeth and Grover must agree to a new challenge – pet-sitting for the goddess Hecate while she’s away over Halloween week. They just need to follow her simple rules:
- Look after her pet polecat and mastiff like their lives depend on it (because they do).
- Don’t touch anything – especially Hecate’s magic potions!
But when Grover’s curiosity gets the better of him, the friends find themselves with a giant goat, a destroyed mansion, and Hecate’s (terrifying and potentially deadly) pets on the loose in New York City.
Now the trio have only days to find the pets and restore the mansion to order – or face the full fury of Hecate and her horrifying three-heads. It’s going to take luck, demigod wiles, and some old and new friends to hunt down the animals and set things right again.
Though the Greek and Roman crew members of the Argo II have made progress in their many quests, they still seem no closer to defeating the earth mother, Gaea. Her giants have risen - all of them - and they're stronger than ever.
The gods, still suffering from multiple personality disorder, are useless. How can a handful of young demigods hope to persevere against Gaea's army of powerful giants? As dangerous as it is to head to Athens, they have no other option. They have sacrificed too much already. And if Gaea wakes, it is game over . . .
The stakes have never been higher. If Percy Jackson and Annabeth fail in their quest, there'll be hell on Earth. Literally.
Wandering the deadly realm of Tartarus, every step leads them further into danger. And, if by some miracle they do make it to the Doors of Death, there's a legion of bloodthirsty monsters waiting for them.
Meanwhile, Hazel and the crew of the Argo II have a choice: to stop a war or save their friends. Whichever road they take one thing is certain - in the Underworld, evil is inescapable.
Annabeth felt as if someone had draped a cold washcloth across her neck. She heard that whispering laughter again, as if the presence had followed her from the ship.
She looked up at the Argo II. Its massive bronze hull glittered in the sunlight. Part of her wanted to kidnap Percy right now, get on board and get out of here while they still could.
She couldn't shake the feeling that something was about to go terribly wrong. She couldn't risk losing Percy again.
Percy Jackson, son of Poseidon, has come face to face with two snake-haired ladies who refuse to die.
But they're the least of his problems. Because Percy finds himself at a camp for half-bloods, which doesn't ring any bells for him. There's just one name he remembers from his past. Annabeth.
One thing is certain - Percy's adventuring days aren't over. He faces the most important quest of all: the Prophecy of Seven. If he fails, it's not just their camp at risk. Percy's old life, the gods, and the entire world might be destroyed . . .
Percy Jackson isn’t expecting freshman orientation to be any fun, but when a mysterious mortal acquaintance appears, pursued by demon cheerleaders, things quickly go from bad to worse.
Time is running out for Percy. War between the gods and the Titans is drawing near. Even Camp Half-Blood isn’t safe, as Kronos’ army prepares to invade its once impenetrable borders. To stop them, Percy and his friends must set out on a quest through the Labyrinth — a sprawling underground world with surprises and danger at every turn.
Along the way Percy will confront powerful enemies, find out the truth about the lost god Pan, and face the Titan lord Kronos’ most terrible secret. The final war begins… with the Battle of the Labyrinth.
All year the half-bloods have been preparing for battle against the Titans, knowing the odds of victory are grim. Kronos's army is stronger than ever, and with every god and half-blood he recruits, the evil Titan's power only grows.
While the Olympians struggle to contain the rampaging monster Typhon, Kronos begins his advance on New York City, where Mount Olympus stands virtually unguarded. Now it's up to Percy Jackson and an army of young demigods to stop the Lord of Time.
In this momentous final book in the New York Times best-selling series, the long-awaited prophecy surrounding Percy's sixteenth birthday unfolds. And as the battle for Western civilization rages on the streets of Manhattan, Percy faces a terrifying suspicion that he may be fighting against his own fate.
When Percy Jackson gets an urgent distress call from his friend Grover, he immediately prepares for battle. He knows he will need his powerful demigod allies at his side, his trusty bronze sword Riptide, and… a ride from his mom.
The demigods rush to the rescue to find that Grover has made an important discovery: two powerful half-bloods whose parentage is unknown. But that’s not all that awaits them. The titan lord Kronos has devised his most treacherous plot yet, and the young heroes have just fallen prey.
They’re not the only ones in danger. An ancient monster has arisen — one rumoured to be so powerful it could destroy Olympus — and Artemis, the only goddess who might know how to track it, is missing. Now Percy and his friends, along with the Hunters of Artemis, have only a week to find the kidnapped goddess and solve the mystery of the monster she was hunting. Along the way, they must face their most dangerous challenge yet: the chilling prophecy of the titan’s curse.
When Thalia’s tree is mysteriously poisoned, the magical borders of Camp Half-Blood begin to fail. Now Percy and his friends have just days to find the only magic item powerful to save the camp before it is overrun by monsters. The catch: they must sail into the Sea of Monsters to find it. Along the way, Percy must stage a daring rescue operation to save his old friend Grover, and he learns a terrible secret about his own family, which makes him question whether being the son of Poseidon is an honor or a curse.
Pagination
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